Well I thought this was normal behavior of a CAD drawing as I always did it this way in AutoCAD, ProgeCAD and Draft Sight.
Other thing is that I don’t see any logica in making several same blocks to have mirrored or rotated versions of 1. Like a normal door for example. But thank you anyway for the quick reply. I’ll keep the 3.23 version to be sure this works in a way I like it
I’m unable to mirror a block without mirroring its text in either Autocad or Draftsight. You’d have to use an attribute to achieve that (you can also do that in QCAD).
Being the advocat of correct non-uniform scaling I am very pleased with that.
A transformation matrix is all the proper math at once instead of all the
‘If’s, IfNOT’s, scale x, scale y, exclude this or that’ in the transformation scripts.
IMHO: if I say ‘mirror’ then I want the mirrored image.
For 2D: The 1:1 reflection like when you would hold a printout in a parallel plane before a plain mirror.
For 3D: I can hold my printout in a none parallel plane. Or the mirror is.
Morphing: I can use more then one mirror, not limited to a plain mirror. So mirror it!
The same questions can be asked for Block angles.
Q: would I prefer to read upside down with a 180° rotation? Or would I like it ‘readable’
Rotated should be the answer but it looks odd.
And what with the angle of dimension texts?
Readable off course.
So it all boil down to preferences …
Some of them are preset by the ‘common’ art.
Common can also be a ‘bad habit’ or ‘outdated’ or ‘compatible’.
Still looking for a way to mirror text in Y to create my mirrored Block clone …